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Insomniac Pulls Back The Curtain On Resistance 2, Reaffirms Status As Insanely Kickass Developers

GI cover Feb 08Game Informer has the scoop. Check out the particulars on that cover:

60-player battles

8-player Co-op play throughout the entire campaign

• Did I say campaign? Sorry - 2 campaigns

There are a few screenshots scanned from the magazine in this NeoGAF thread, which of course is in full thermonuclear meltdown at the news. Other tidbits: the story continues to follow Mr. Brusque himself, Nathan Hale; new units such as the Chameleon which is a Stalker with cloaking ability; a choice of customizable classes for players using starting templates such as Special Ops, Heavy Gunner or Ranged; partially randomized level geometry between playthroughs…

And this is supposed to be out in fall. Fall of this year. Fuckin’ amazing, those guys.

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One response to “Insomniac Pulls Back The Curtain On Resistance 2, Reaffirms Status As Insanely Kickass Developers”

  1. 8 player co-op? That might seem a bit excessive. When can you ever arrange eight people to play a game together, let alone for co-op?

    Is co-op the new games’ arms race?

    GoW: “Look, we have co-op for THE WHOLE GAME”
    H3: “Yeah? We have that too, but with FOUR people.”
    R2: “Shut up losers, we can do it for EIGHT!!”

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