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	<title>Comments on: Open Letter to Dylan Cuthbert</title>
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	<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/</link>
	<description>Half robot, half awesome, all man.</description>
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		<title>By: adrian97c</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1324</link>
		<dc:creator>adrian97c</dc:creator>
		<pubDate>Wed, 13 Aug 2008 04:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1324</guid>
		<description>Eden is wayyyyy too hard!</description>
		<content:encoded><![CDATA[<p>Eden is wayyyyy too hard!</p>
]]></content:encoded>
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	<item>
		<title>By: Top Gamer Blog &#187; Archive &#187; &#8216;Namby pamby&#8217; patches coming for PixelJunk Eden and Monsters</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1316</link>
		<dc:creator>Top Gamer Blog &#187; Archive &#187; &#8216;Namby pamby&#8217; patches coming for PixelJunk Eden and Monsters</dc:creator>
		<pubDate>Tue, 12 Aug 2008 13:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1316</guid>
		<description>[...] happens when you write a strongly worded letter to Q-Games&#8217; Dylan Cuthbert? The man gets things done. After TheBBPS&#8217;s Ryan [...]</description>
		<content:encoded><![CDATA[<p>[...] happens when you write a strongly worded letter to Q-Games&#8217; Dylan Cuthbert? The man gets things done. After TheBBPS&#8217;s Ryan [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Games All-In-One Blogs &#187; Blog Archive &#187; PixelJunk Monsters receiving difficulty settings with free patch</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1315</link>
		<dc:creator>Games All-In-One Blogs &#187; Blog Archive &#187; PixelJunk Monsters receiving difficulty settings with free patch</dc:creator>
		<pubDate>Tue, 12 Aug 2008 05:27:28 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1315</guid>
		<description>[...] writing an open letter explaining his fianc&#233;e&#8217;s frustrations with PixelJunk Monsters&#8217; difficulty, BPPS writer Ryan Hewson received a response back from [...]</description>
		<content:encoded><![CDATA[<p>[...] writing an open letter explaining his fianc&eacute;e&#8217;s frustrations with PixelJunk Monsters&#8217; difficulty, BPPS writer Ryan Hewson received a response back from [...]</p>
]]></content:encoded>
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		<title>By: Citizen Game &#187; BitCast #51</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1314</link>
		<dc:creator>Citizen Game &#187; BitCast #51</dc:creator>
		<pubDate>Tue, 12 Aug 2008 04:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1314</guid>
		<description>[...] thoughts on Braid, Eden, and other assorted nonsense. Also, you can hear the story that led to my open letter to Dylan [...]</description>
		<content:encoded><![CDATA[<p>[...] thoughts on Braid, Eden, and other assorted nonsense. Also, you can hear the story that led to my open letter to Dylan [...]</p>
]]></content:encoded>
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		<title>By: Lidless Dot Net &#187; Blog Archive &#187; PixelJunk Monsters receiving difficulty settings with free patch</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1311</link>
		<dc:creator>Lidless Dot Net &#187; Blog Archive &#187; PixelJunk Monsters receiving difficulty settings with free patch</dc:creator>
		<pubDate>Tue, 12 Aug 2008 01:22:56 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1311</guid>
		<description>[...] writing an open letter explaining his fianc&#233;e&#8217;s frustrations with PixelJunk Monsters&#8217; difficulty, BPPS writer Ryan Hewson received a response back from [...]</description>
		<content:encoded><![CDATA[<p>[...] writing an open letter explaining his fianc&eacute;e&#8217;s frustrations with PixelJunk Monsters&#8217; difficulty, BPPS writer Ryan Hewson received a response back from [...]</p>
]]></content:encoded>
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	<item>
		<title>By: MMO Clerks &#187; PixelJunk Monsters receiving difficulty settings with free patch</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1310</link>
		<dc:creator>MMO Clerks &#187; PixelJunk Monsters receiving difficulty settings with free patch</dc:creator>
		<pubDate>Tue, 12 Aug 2008 00:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1310</guid>
		<description>[...] writing an open letter explaining his fianc&#233;e&#8217;s frustrations with PixelJunk Monsters&#8217; difficulty, BPPS writer Ryan Hewson received a response back from [...]</description>
		<content:encoded><![CDATA[<p>[...] writing an open letter explaining his fianc&eacute;e&#8217;s frustrations with PixelJunk Monsters&#8217; difficulty, BPPS writer Ryan Hewson received a response back from [...]</p>
]]></content:encoded>
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		<title>By: Scott</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1307</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 11 Aug 2008 21:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1307</guid>
		<description>Some maps of the later levels in PixelJunk Eden to ease your pain.

http://i247.photobucket.com/albums/gg157/OatmealMu/Random%20Crap/garden07.png

http://i247.photobucket.com/albums/gg157/OatmealMu/Random%20Crap/garden08.png</description>
		<content:encoded><![CDATA[<p>Some maps of the later levels in PixelJunk Eden to ease your pain.</p>
<p><a href="http://i247.photobucket.com/albums/gg157/OatmealMu/Random%20Crap/garden07.png" rel="nofollow">http://i247.photobucket.com/albums/gg157/OatmealMu/Random%20Crap/garden07.png</a></p>
<p><a href="http://i247.photobucket.com/albums/gg157/OatmealMu/Random%20Crap/garden08.png" rel="nofollow">http://i247.photobucket.com/albums/gg157/OatmealMu/Random%20Crap/garden08.png</a></p>
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		<title>By: PS3@MacVillage &#187; PixelJunk-Updates in Planung</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1302</link>
		<dc:creator>PS3@MacVillage &#187; PixelJunk-Updates in Planung</dc:creator>
		<pubDate>Mon, 11 Aug 2008 17:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1302</guid>
		<description>[...] hat übrigens ein Schreiber von thebbps.com aus Dylan Cuthbert herausgelockt. Einmal gibt es einen offenen Brief an Dylan und einmal die Antwort von Q-Games. Durchaus lesenswert und noch ein Beweis dafür, dass [...]</description>
		<content:encoded><![CDATA[<p>[...] hat übrigens ein Schreiber von thebbps.com aus Dylan Cuthbert herausgelockt. Einmal gibt es einen offenen Brief an Dylan und einmal die Antwort von Q-Games. Durchaus lesenswert und noch ein Beweis dafür, dass [...]</p>
]]></content:encoded>
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		<title>By: Did you find PixelJunk Monsters too hard? &#124; podcast@thePSN.co.uk</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1301</link>
		<dc:creator>Did you find PixelJunk Monsters too hard? &#124; podcast@thePSN.co.uk</dc:creator>
		<pubDate>Mon, 11 Aug 2008 15:46:15 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1301</guid>
		<description>[...] equally as bad at videogaming as myself has written a rather amusing letter to Dylan Cuthbert, of Q-Games, where he bemoans the hardness of their [...]</description>
		<content:encoded><![CDATA[<p>[...] equally as bad at videogaming as myself has written a rather amusing letter to Dylan Cuthbert, of Q-Games, where he bemoans the hardness of their [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Addicted Gamer &#187; Blog Archive &#187; Find PixelJunk Monsters too hard? Help is on the way.</title>
		<link>http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/comment-page-1/#comment-1300</link>
		<dc:creator>Addicted Gamer &#187; Blog Archive &#187; Find PixelJunk Monsters too hard? Help is on the way.</dc:creator>
		<pubDate>Mon, 11 Aug 2008 14:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://citizengame.ca/?p=563#comment-1300</guid>
		<description>[...] over at Citizen Game wrote an email to Dylan Cuthbert, founder of Q-Games,  explaining the difficulty him and his fiancee are having [...]</description>
		<content:encoded><![CDATA[<p>[...] over at Citizen Game wrote an email to Dylan Cuthbert, founder of Q-Games,  explaining the difficulty him and his fiancee are having [...]</p>
]]></content:encoded>
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